Devlog #8
12/11/2024
The Demo for "The Project G Incident - Tape 1" is finally available! What a nerve racking few hours it has been. Saved everything up to the last moment, because this morning I was still uploading the build of the Demo so that it could actually be available for download. There a ton of checks and balances that needed to happen, and in the end I had to do everything manually since the Demo release had to coincide with an X post, and the release of the trailer.
It's so nice to finally have this out of my hands. The good thing is that if there were any questions for my testers on HOW they could find the game, say no more - it's right here on Itch.io >_< Now it's a matter of sending that link out and hoping they can take a look at the game sooner than later. My focus has been a little all over the place recently, but with this release I can relax juuuuuust a little bit.
I should be returning to Blender today to make new animations for Goji and the NPCs. Thankfully, the Soundstage level is done and you can interact with the NPCs available. Now we need to actually see things happen in real time, but that means a lot of custom animations.
Get The Project G Incident - Tape 1
The Project G Incident - Tape 1
It all started in 1954. The person in the Gojira suit was unknown at the time...
Status | In development |
Author | TakaNeko_Gaming |
Genre | Survival |
Tags | 3D, Fangame, First-Person, godzilla, Horror, Indie, Low-poly, Monsters, Singleplayer |
Languages | English |
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