Daily Devlog #1
First Devlog!
I'll have to figure out the format for this as I go along. I'm hoping to make devlogs a regular thing, as I have rarely done them before. Keeping track of my time in "Development Mode" doesn't come naturally to me. I just... work. XD
11/04/2024
After catching up with all my gachas, I settled in to work on the game. My list of tasks includes fixing some annoying bugs and continuing to decorate the Tutorial Stage. While I feel that it has enough, I keep looking around and feeling it could have a little more density. Not too much, but just enough to make the space feel lived in. What I'm really missing are pictures frames, and posters on the walls. It's a pet peeve of mine to see a room with walls that are sparsely decorated.
I got sidetracked though. I opened up Krita to work on something that I just thought of updating a day ago: the jumpscare. I have an animation that I THOUGHT would be enough to replace the placeholder I have in the sequence. However, after all these months of seeing that placeholder, I can't imagine the sequence feeling complete without it. I wanted to replace it thought, because it's technically an image that spoils the story. It needed to change... so I came up with a sequence of my own. Attached it to the audio, made a video clip and I am pretty much satisfied with the result. Bein inside Krita, I also decided to update two images that needed to be different for the final game. Well... one if I decide to drop the other one.
It's good progress, but it inevitably took me away from Unreal and I ultimately decided not to open the game tonight. First thing tomorrow I will replace and troubleshoot the new video and images I made tonight, and once they are in, it's back to bug fixing and decorating.
Get The Project G Incident - Tape 1
The Project G Incident - Tape 1
It all started in 1954. The person in the Gojira suit was unknown at the time...
Status | In development |
Author | TakaNeko_Gaming |
Genre | Survival |
Tags | 3D, Fangame, First-Person, godzilla, Horror, Indie, Low-poly, Monsters, Singleplayer |
Languages | English |
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